
Proposal · October 2026 Gala

Proposal · October 2026 Gala
Break Down
the Wall of Stigma.
A partnership proposal to bring Impact Arcade to the Rare Impact Fund Gala — October 2026.
a Project of Dollar Donation Club
§01 — The Opening Statement
1 in 5 young people live with a mental health condition. Most won't talk about it. What if play could dismantle stigma, brick by brick? While funding the work that changes lives.
§02 — The Concept · Break the Stigma
A Pong-style game,
reimagined as a mental health mechanic.
Every brick you break represents a stigma — "They'll think I'm weak." "I should be over this." "No one will understand." Break through the wall, and you reveal the self waiting behind it.
Playing isn't just entertainment. The mechanics are engineered around mental health psychology, so the act of play measurably improves wellbeing.
Therapy disguised as fun. Awareness disguised as a high score.

Game Concept 01 — Stigma Breaker
This is an initial game concept. Final game development with sponsorship.
§03 — The Gala Activation
October 2026.
Five Custom Cabinets.
One Unforgettable Night.

Five cabinets. One floor.
A room that becomes the campaign.

Custom Cabinets
Bespoke art. Bespoke game design. Each one built for the Rare Impact Fund aesthetic.
Play-to-Unlock Funding
Every in-game donation unlocks funding directly to the Rare Impact Fund. The more guests win, the more they unlock.
Ticket-to-Prize
Players earn tickets as they play, redeemable for prizes donated in-kind by brand partners. Rare Beauty as the hero prize.
Live Leaderboard
Top 3 high scores win premium prizes. A public leaderboard becomes a focal point of the room.

§04 — The Afterlife · Digital Launch
The night ends.
The mission doesn't.
Post-gala, the games launch digitally as a public-facing mental health campaign. Every play continues to raise awareness and funds for the Rare Impact Fund — extending the gala's impact from one night into a year-round movement.
The cabinets themselves become collectible assets. Available to brand partners and collectors at $7K each — a discount from the $10K build cost.

§05 — Brand Integration
An invitation to Rare Beauty.
We're open to integrating a Rare Beauty brand partner directly into the arcade cabinet design — art, narrative, and in-game moments.
This isn't sponsorship placement.
It's a co-authored cultural artifact.
§06 — The Investment
The Partnership
Activates everything.
- ●5 custom cabinets
- ●Custom game design
- ●Mental health psychology integration
- ●Full gala production
- ●Digital post-launch
- ●Rare Impact Fund co-branding throughout
The Full Floor
Doubles the impact.
- ●10 custom cabinets
- ●Custom game design
- ●Mental health psychology integration
- ●Full gala production
- ●Digital post-launch
- ●Expanded Rare Impact Fund co-branding
Post-Event Acquisition
Per cabinet.
30% off the $10K build cost. For brand partners, collectors, or Rare Impact Fund offices and events. The cabinet becomes the artifact — a permanent piece of the movement.
§07 — Why This. Why Now.
DDC members already funding impact monthly
Impact Arcade's proof-of-concept — 10 cabinets, $15K in brand sponsorships
Of-its-kind: gameplay engineered to improve mental health while funding mental health
§08 — In Closing
A gala is a moment.
A game can be played forever.
Let's build something nobody forgets.